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Delivery City

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Devlog

  • I think I'm happy with this
    June 15, 2023 by digital bacon#character-design
    I think I'm happy with this as a replacement for the existing character (see last devpost). Now I just need to animate him. In four directions. And idling... Continue reading
  • Progress Update
    June 03, 2023 by digital bacon#update
    Progress on 1.2 is stymied somewhat, I've spent far too much time trying to get a player avatar that I liked, much less animate them. I've also temporarily shelved the direction indicator idea, as I c... Continue reading
  • Game Jam post-mortem
    May 13, 2023 by digital bacon#post-mortem, #version 1.0
    Ludum Dare 53 started for me at 1pm on a Saturday afternoon, one of the benefits of doing the jam from New Zealand. The Theme The last couple of jams, I've gone through the list of themes in the final... Continue reading
  • Version 1.2 in the works
    May 13, 2023 by digital bacon#version 1.2
    I'm currently working on version 1.2, which will add: Minimap. Direction arrows if the destination is off screen. Animated player avatar. Scene transitions. Behind-the-scenes UI animation tweaks. No E... Continue reading
  • Version 1.1 Released
    May 07, 2023 by digital bacon#v1.1
    Made a few changes based on feedback from the Ludum Dare submission, and released 1.1 with the following fixes: Bugfixes Fixed pause menu bug (job timer would still count down while pause menu or noti... Continue reading
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