Version 0.3.2 released


Well, I knew it would be a bit longer between devlogs :-)

This version has the following additions:

  • A new enemy, spiders: these drop down from the ceiling as the player passes underneath, taking a bite if they manage to catch the player. Currently unanimated, and they can't be killed, but I'm working on those. I'm rather proud of these enemies, since they're a lot more automated than the bugs, so I can drop them into a level and they "just work".
  • Added a score to the dashboard, give points to the player for squishing bugs, and coins that award more points.
  • Added spawn points that mean death doesn't always send you all the way back to the beginning of a level. These are also a lot more automated and are just drop-and-play into levels.
  • A whole new level, with spiders, bugs, coins, springboards. It's also larger than previous levels (could do with a bit more decorating), and the camera scrolls as the player moves across it.
  • Animated water. Currently doesn't do anything, but wondering if I should add drowning mechanics....?

Files

Escape_v0.3.2-web.zip Play in browser
29 days ago
Escape_v0.3.2-win.zip 24 MB
29 days ago

Get Escape from General Critter

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